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Thread Statistics | Show CCP posts - 4 post(s) |

Dav Varan
Spiritus Draconis Sicarius Draconis
21
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Posted - 2013.04.23 12:24:00 -
[1] - Quote
RISK FREE PVP ALERT
Out of corp bumping constitutes risk free PvP as such it needs to be looked at.
Undisputed Facts.
1) Bumping a ship can make the difference between a ship being sploded and it escaping into warp. 2) ooc Bumping ships can not be fired upon without concordonkken in high sec.
Bumping a ship on purpose* that is not a legitimate target to you should result in a suspect flag on the bumping vessel.
Bumping on purpose should mean putting on approach or clicking within 10degs of ship on screen and activating a speed mod.
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Dav Varan
Spiritus Draconis Sicarius Draconis
24
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Posted - 2013.04.26 11:19:00 -
[2] - Quote
iPod Nubz wrote:Dav Varan wrote:RISK FREE PVP ALERT
Out of corp bumping constitutes risk free PvP as such it needs to be looked at.
Undisputed Facts.
1) Bumping a ship can make the difference between a ship being sploded and it escaping into warp. 2) ooc Bumping ships can not be fired upon without concordonkken in high sec.
Bumping a ship on purpose* that is not a legitimate target to you should result in a suspect flag on the bumping vessel.
Bumping on purpose should mean putting on approach or clicking within 10degs of ship on screen and activating a speed mod.
LOL ... All activities other than /wave shall eb banned from hisec, and ships should fly through each other (as in other MMOs characters do) in hisec because hisec is not intended for kills. High Security space is that : HIGH Security. It is not a "no kill zone". The sooner people get that false feeling of security out of their minds, the better.
I'm suggesting we make High sec more dangerous not less. Of course I'm only suggesting we make it more dangerous for those who currently hiding behind the skirts of concord.
You bump into someone at high speed you can be shot in the face , how is this making HS safer ?
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Dav Varan
Spiritus Draconis Sicarius Draconis
24
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Posted - 2013.04.29 14:49:00 -
[3] - Quote
Agent Trask wrote:Dav Varan wrote:
I'm suggesting we make High sec more dangerous not less. Of course I'm only suggesting we make it more dangerous for those who currently hiding behind the skirts of concord.
You bump into someone at high speed you can be shot in the face , how is this making HS safer ?
So I can force non-consensual PvP on freighters by parking my ship in front of the Jita undock and wait for an undocking freighter to strike me? And not get CONCORDed? I approve of this proposed change!
How do you activate an AB on a Freighter ? it has no slots!
Proposal was if you "activate a speed mod" and bump into someone at high speed.
AB/MWD would need yellow safeties of course.
Activate an AB/MWD at you own risk , same priciple as Smarty with less sever consequences of course. |

Dav Varan
Spiritus Draconis Sicarius Draconis
27
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Posted - 2013.05.07 08:42:00 -
[4] - Quote
Agent Trask wrote:Dav Varan wrote:
How do you activate an AB on a Freighter ? it has no slots!
Proposal was if you "activate a speed mod" and bump into someone at high speed.
AB/MWD would need yellow safeties of course.
Activate an AB/MWD at you own risk , same priciple as Smarty with less sever consequences of course.
Got it. So if anyone activates an AB, they become a CONCORDOKEN victim if someone else manages to bump them. And if I fit an Armageddon with nanos, I can get any miner who is using an AB or MWD CONCORDed by bumping him. I'm still cool with this. Although the instant you said "put a safety on ABs", I'm pretty sure any CCP devs reading this started howling with laughter.
Your theory crafting is week. If you want to hang around in belts for hours on end waiting on the off chance a miner is gonna press his ab button. Up to you.
and no concord. Concord does not respond to suspect flag. Learn game mechanics BEFORE posting.
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Dav Varan
Spiritus Draconis Sicarius Draconis
27
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Posted - 2013.05.07 08:46:00 -
[5] - Quote
Tarsas Phage wrote:Dav Varan wrote:
Bumping a ship on purpose* that is not a legitimate target to you should result in a suspect flag on the bumping vessel.
Bumping on purpose should mean putting on approach or clicking within 10degs of ship on screen and activating a speed mod.
So if you were a piece of software, how would you determine (and quickly) the intent of a bump when deciding whether to apply a suspect flag or not? You make it sound rather simple, but your focus narrowly covers a specific case. What if I undock from jita 4-4, and want to stay on station but quickly clear myself of all the ships with are typically parked right outside? Are you saying that burning away and trying to find a hole to put my ship through the morass of other ships is now a illegal move? How about if I'm fighting a legitimate target around a crowded gate, and during the fight I activate my speed mod and happen to click within 10 degrees of a non-target ship while doing so? Your thinking accounts for nothing beyond a specific scenario.
No intent calculations. Changed my mind on that really, its not needed with a safety system. If you activate mods which can mess up the aligns of other players you take the responsibility.
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